12 Hours Running a Slay the Spire 2 AI: the Levers That Worked, and the Ones That Didn't
I built a bot to auto-play Slay the Spire 2 and let an AI tune it for ~12 hours. Tuning numbers did nothing; only rebuilding the combat procedure finally won.
Hands-on logs of Claude Code and automation. As my day-job reviews tilt toward management, I hold onto the craft — building alongside AI to automate my way out, honestly.
I built a bot to auto-play Slay the Spire 2 and let an AI tune it for ~12 hours. Tuning numbers did nothing; only rebuilding the combat procedure finally won.
Reading state and sending actions from Python via the STS2MCP mod's REST API: building the observe→act loop, and fixing Early Access drift with Claude Code.
I meant to check if showing my first name was safe, but my reused handle had already blown my pseudonym. Migrating to a clean identity, mostly via Claude Code.
I've quietly abandoned more than one blog. This time I'm pairing with AI to act before I overthink — starting with hands-on logs of Claude Code and automation.